Biome DC

The average dangers faced in Sharum Mal'Kari vary greatly from one biome to another. To quantify these dangers, your GM will set a Biome DC, which is the base DC required for success at any skill check involved with interacting with local threat levels, such as securing a campsite, foraging, or keeping watch. The values listed below represent the standard DC for each type of biome, though your GM may adjust this value.

Biome Terrain Standard DC
Aerial 16
Aquatic 13
Arctic 22
Desert 22
Forest 11
Mountain 15
Plains 14
Swamp 15
Underground 16