Philander

#Downtime

You may spend your downtime engaged in a variety of hedonistic activities such as attending parties, binge drinking, flirting, or anything else that helps you cope with the perils you face on your adventures.

A philandering character spends money as though maintaining a Wealthy lifestyle. At the end of the period spent philandering, you roll a skill check related to the nature of your activities (usually Diplomacy or Deception).

Critical Success: As success, but you also earn one additional award of your choosing.
Success: Your downtime is a blur, but you remember having a good time. You earn one reward from the table below, of your GM's choosing.
Failure: Your downtime is a blur; you can't remember anything significant happening. You suffer one consequence from the table below, of the GM's choosing.
Critical Failure: As failure, but the GM chooses two consequences.

The results listed below are not exhaustive, but meant to be representative of some of the most common outcomes.

Reward Consequence
Gained a new Contact Gained a new rival Contact
Gifted an item Lose an item
Gifted currency Lose currency
Improved Reputation with a Faction Harm your Reputation with a Faction
Earned a favor from someone Owe a favor to someone
^philander-results